Job Description

We're currently on the lookout for a Gameplay Engineer to build dynamic gameplay mechanics and systems that fuel our games. Our current focus is on a game that melds physical gameplay, modular design, and shooting in Virtual Reality (VR).

At our company, you'll enjoy a remote-friendly environment, with our team distributed across different continents. We offer stock options, games allowances, and unlimited time off, in a vibrant work culture that puts your work-life balance at the forefront.

Responsibilities

  1. Develop various gaming components for VR game.
  2. Create tools that enhance and empower gameplay.
  3. Write clean, robust, and reusable code.
  4. Debug, optimize, and maintain existing code.
  5. Understand the game design and create corresponding technical designs.
  6. Follow and improve upon existing development processes and standards.
  7. Collaborate closely with other team members on programming issues and concepts.
  8. Engage in regular playtests and provide feedback to assess what aspects of the game are fun, what need fixing, and what could be improved.

Qualifications

  1. Minimum of 3 years of programming experience in the gaming industry.
  2. Good understanding of Unity editor scripting.
  3. Experience working on multiple games, including one VR game, and seeing full lifecycle project delivery.
  4. Excellent programming skills in Unity3D development using C#.
  5. Clear understanding of design patterns like Entity-Component model/Data-Oriented Model and MVC pattern.
  6. Basic understanding of the Graphics Pipeline, Shaders, and 3D Maths.
  7. Clear understanding of various protocols like HTTP.

Bonus Qualifications

  1. Proven experience working on an online game with a large user-base.
  2. Experience with multiplayer game development.

Full Time

08:00 am - 05:00 pm

Remote

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